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All the games run differently because the Xbox's Nvidia graphics card has to be emulated on the xbox 360 hardware, Some run better, some run slower. This is made more difficult by the fact the harddisc is now detachable, the xbox games will have been originally coded to read and write dircectly to and from the harddisc's cache, and save directly to the harddisc. The 'patch' will also have to add a piece of code that tells the 360 It can't use the cache anymore to store the next levels data, becasue the harddisc might not be there, Since the games were originally coded to utilize the harddisc cache, since thats not there it can lead to slowdown and other bizzare problems, like events not being triggered.
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