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The fact that they're rendering the explosion volumetrically is pretty cool. The fact that the demo isn't really doing much, other than physics and rendering, isn't so impressive.
It's one thing to do a really impressive explosion like that when it's just a tech-demo. When you've got shitloads of characters going around, game-logic, and multiple explosions, then it's a bit more impressive.
If they can make it look that cool (or cooler) in the final game, I'll be impressed.
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