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I don't know how the cell works, but if I've heard people say that on the PS2, a lot of the stuff that'd be handled by the graphics card on the PC was actually done on one of the processors. (so it was almost like writing a software engine in a way)
So either the PS3 is like this as well, or the actual rendering is being done on the graphics chip.
The cell would be calculating the volumetric explosion, not actually rendering it.
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