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#62 (permalink) |
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Senior Member
Join Date: Aug 2002
Location: Edinburgh
Posts: 7,169
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only bug i got was that it would never play the song for the fisherman quest on the first island. And it would take about 3 times the lenght of the song to go through the lyrics. which was a pain in the ass.
Not bad at all, considering it was given to me on CD-RW by one of my friends who'd downloaded it (on 56K) and was zipped up in about 3 of those dodgy compression programs. The sequel will be amazing I'm sure! has anyone seen the trailer for Rag Doll Kung Fu? Made by one of the Lionhead guys in his spare time "soon" to be released via Steam. It looks cool as hell. But one of those games you wouldnt want to spend more than £10 on. |
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#63 (permalink) |
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Hardcore is serious guys
Join Date: Mar 2003
Location: Dundee
Posts: 5,893 Band: Blasphemous Necrorapist
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That's probably why. I had a dodgy copy when I was waiting for my student loan to come in, but it was really really slow. To the extent that it took about 20 minutes just to start. I just gave up.
Luckily, the student loans came through shortly afterwards, and I got myself a proper copy. |
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#64 (permalink) | ||
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Senior Member
Join Date: Sep 2003
Location: Harajuku.
Posts: 2,191 Band: The Jasper Conran Affair, Lord and Lady of the Manor, 100 Worried Mothers, Slev=>Cheq
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Quote:
I think I like the artistic merit of these games that have quirky peripherals that have you doing things in real life, or games with plot-changing decisions, or games that make you question whether there is much of a game there at all, or life simulators, or ones that genuinely invoke emotion or attachment to the character. I like the idea of games as art: as movies you can determine the outcome of, or novels you interact with and enjoy at your own pace. I really like the idea of a survival horror game where after struggling through a giant resource-management/first-person-shooter/RPG and getting emotionally attached to your character, you are unavoidably killed. You will complete your overall mission maybe, or it'll be ambiguous but I just like the idea of making the gamer feel like "What was the point?" and feel helpless and futile, a la "Night of the Living Dead". Or something like Ico. Do not read the spoiler if you want to experience Ico to the full.
Oh hell, I just love games.. ![]()
__________________
Boy, you blow it every time
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#65 (permalink) | |
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Senior Member
Join Date: Sep 2003
Location: Harajuku.
Posts: 2,191 Band: The Jasper Conran Affair, Lord and Lady of the Manor, 100 Worried Mothers, Slev=>Cheq
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Quote:
I saw there were some new Barcode Battler style things out now in Tesco Riverside's toy department. Probably sucks as much, but just sucks.. with GRAPHICS!
__________________
Boy, you blow it every time
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#66 (permalink) | |
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Who Wants This Dog!?
Join Date: Mar 2004
Location: dundee
Posts: 566 Band: George Micheal
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